Staredit Network > Forums > SC2 Assistance > Topic: Tutorial requests
Tutorial requests
Apr 30 2010, 12:47 am
By: Jack  

Apr 30 2010, 12:47 am Jack Post #1

>be faceless void >mfw I have no face

That's right folks, post your tutorial requests here and we'll see if we can do something about them.

Currently planned:
Basic GalaxyEdit - Jack
3rd Person camera - Jack
Binding keys/WASD movement - Jack



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Apr 30 2010, 1:54 am Leeroy_Jenkins Post #2



Setting unit invincibility



None.

Apr 30 2010, 2:21 am Ckol Post #3



SC2Mapster has both 3rd Person Cam and WSAD Libraries available for use and tutorials on how to create them :)



None.

Apr 30 2010, 2:26 am Jack Post #4

>be faceless void >mfw I have no face

Quote from Ckol
SC2Mapster has both 3rd Person Cam and WSAD Libraries available for use and tutorials on how to create them :)
I realize this, but I will still create said tutorials because a) I dislike the 3ds tutorial at sc2m, and b) I dislike having to direct people to sc2mapster whenever they need a tutorial. I like the site but I like SEN better.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Apr 30 2010, 7:22 am payne Post #5

:payne:

Data layer's tricks.
I find it really easy to lose myself into it, not understanding why something I've just made doesn't work. :(



None.

May 1 2010, 4:49 am Biophysicist Post #6



Custom terrain textures and importing unit graphics.



None.

May 1 2010, 6:43 am Jack Post #7

>be faceless void >mfw I have no face

Currently you can't import custom models.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jun 6 2010, 10:01 pm Fallen Post #8



Recreate the viking ability for another unit



None.

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[02:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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