Staredit Network > Forums > SC2 General Discussion > Topic: How to get Starcraft 2 + GalaxyEdit
How to get Starcraft 2 + GalaxyEdit
Apr 26 2010, 7:31 pm
By: Jack  

Apr 26 2010, 7:31 pm Jack Post #1

>be faceless void >mfw I have no face

First, you must have a copy of the beta. How you get this is of no concern of mine.

Once you have said copy, open up GalaxyEdit, make or open a map, then hit the button that enables you to test said map. This will take you to singleplayer starcraft 2. Viola!



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Apr 26 2010, 7:34 pm Super Duper Post #2



Jack lies to us once again. :(



None.

Apr 26 2010, 7:34 pm CecilSunkure Post #3



Is there Blizzard supported Ai that you can play with during the testing?



None.

Apr 26 2010, 7:35 pm Jack Post #4

>be faceless void >mfw I have no face

Quote from CecilSunkure
Is there Blizzard supported Ai that you can play with during the testing?
I don't know, yet, due to my highly limited computer time. I haven't even tried GE yet. However, you can certainly play UMS maps with it.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Apr 26 2010, 7:36 pm CecilSunkure Post #5



Cool, well this morning I started the installation of SC2, so when I get home it should be finished. Can't wait ^^



None.

Apr 26 2010, 10:23 pm Sixen Post #6



You can't get a copy with the beta without a beta key... Making this illegal.

The only supported AI is the "Very Easy".



None.

Apr 26 2010, 10:26 pm CecilSunkure Post #7



Quote from Sixen
You can't get a copy with the beta without a beta key... Making this illegal.
Nobody is talking about how to get the beta here.

Quote from Sixen
The only supported AI is the "Very Easy".
Thanks for letting me know.



None.

Apr 26 2010, 10:34 pm OlimarandLouie Post #8



I have a torrented copy of SC2, and I cannot figure out how to access the editor after downloading the newest patch. In fact, I can't even play any games using the newest patch. :stfu:



None.

Apr 26 2010, 10:37 pm CecilSunkure Post #9



The editor exe (or whatever files launches the editor) should be in your SC2 directory after installation.



None.

Apr 26 2010, 10:48 pm Jack Post #10

>be faceless void >mfw I have no face

I believe you start it with the .exe in the Support folder in your beta directory.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

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[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
[2026-6-19. : 9:57 am]
Oh_Man -- makes me wonder if SEN knows anything about the topic
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