Staredit Network > Forums > SC1 Map Showcase > Topic: Impossible Conflagration
Impossible Conflagration
Apr 25 2010, 6:19 pm
By: The_Desacrator  

Apr 25 2010, 6:19 pm The_Desacrator Post #1



Hello this is my first Impossible map. I think it turned out quite nicely. There are 7 levels and they all been tested and are beatable. There are three levels where u macro and 4 levels are more micro. A couple of specific levels are the Lurker Gauntlet and a Sniper Level I created. Another one plots you against a Protoss base that warps in 2 scouts every 30 seconds. My favorite levels are probably "Psychosis"(DA) and Breakout(Ultra). Have fun.


Attachments:
Impos Conflagration v1.0.scx
Hits: 4 Size: 82.96kb



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Apr 25 2010, 7:14 pm payne Post #2

:payne:

Upload it to the DLDB ;)



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Apr 25 2010, 10:49 pm The_Desacrator Post #3



Lol what is that? :D



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Apr 25 2010, 10:54 pm DavidJCobb Post #4



SEN DownLoadDataBase.



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[01:28 pm]
NimoStar -- Unless specifically logged and retrained. But that wasn't in the original version. It just played itself
[01:28 pm]
NimoStar -- it has a static training, which is converted into weights. it doesn't actually learn from new games.
[01:16 pm]
NudeRaider -- but it would explain why that bot needs cheats to win
[01:05 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
oh but alphastar training was *very* cpu intensive.
[12:16 pm]
Oh_Man -- inference vs backpropogation
[11:31 am]
Oh_Man -- No training is very computational expensivr it doesnt train in real time tht culd actually be used against it
[11:11 am]
NudeRaider -- Oh_Man
Oh_Man shouted: Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
People keep mentioning it's a bot using reinforced self-learning (or w/e the correct term is) but I wonder, does it still actively learn now that it is deployed? How does that work? Or was it trained on like 100k games playing against itself and now training is finished and its capabilties are now static?
[09:53 am]
NimoStar -- ban the bot :))
[05:17 am]
Oh_Man -- Like it doesnt even bother to build a comsat unless it sees a lurker or dt, etc
[05:15 am]
Oh_Man -- Hope that makes sense. Also artosiscast just dropped a 1 hour vid he analayses a bunch of its games. The TLDR is the maphack is responsible for a large percentage of its wins because its just hard countering zerg rushes
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