Staredit Network > Forums > SC2 General Discussion > Topic: Made my first SCII map today
Made my first SCII map today
Apr 23 2010, 7:54 am
By: phlemhacker  

Apr 23 2010, 7:54 am phlemhacker Post #1



But I don't know how to play it. There is a way to test it but I don't know if you can play it with people yet. Anyone know if you can?



None.

Apr 23 2010, 9:16 am Jack Post #2

>be faceless void >mfw I have no face

http://forums.sc2mapster.com/development/map-development/344-play-custom-maps-on-official-battle-net-custom-games/ that's with the official beta. All people playing must have the map.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Apr 23 2010, 10:00 am Oh_Man Post #3

Find Me On Discord (Brood War UMS Community & Staredit Network)

Get my key on 28th, heading straight to the map editor!




Apr 23 2010, 2:38 pm Ahli Post #4

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

I can't play my map :(
"Unable to open Map"

I've 2 players and both have start locations.

Can you test your maps?




Apr 23 2010, 6:37 pm payne Post #5

:payne:

http://www.sc2mapster.com/maps/team-micro-arena/
How am I supposed to play this without having to find 3 people to do that little trick to play on B.net?



None.

Apr 25 2010, 8:43 am Sixen Post #6



Quote from Ahli
I can't play my map :(
"Unable to open Map"

I've 2 players and both have start locations.

Can you test your maps?
Make sure you aren't using the "Campaign" dependencies in your map, we don't have the Mod Campaign data.



None.

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[10:31 am]
NudeRaider -- blessed innocent soul knows nothing of the strife we had before EUDs were discovered :teehee:
[2026-6-23. : 3:29 am]
DarkenedFantasies -- Probably just didn't care. For example, at some point before release, they've updated the graphics of some of the Protoss buildings (Forge, CyberCore, Citadel, Observatory, Arbiter Tribunal), but instead of properly re-rendering them with edited 3D models, they did crappy copy-paste jobs on the rendered graphics.
[2026-6-22. : 8:35 pm]
Ultraviolet -- :wob:
[2026-6-21. : 11:38 pm]
Symmetry -- :wob:
[2026-6-21. : 4:56 am]
Ultraviolet -- I suppose we'll likely never know, but my guess would be that they already saw it operating successfully and there was no monetary incentive to finish the original work. And the dev cycle in old school Blizzard was so hectic, it's possible it just got forgotten about after the original game got released. Plus there's an element of existing MPQ files that were packaged with the original discs becoming outdated if they updated it. And it's not like they remade the original MPQs, they just made new ones for BW specifically
[2026-6-21. : 4:26 am]
Oh_Man -- so that makes me think maybe the theory they are unfinished is not true and its a deliberate design decision, coz why not finish them wen ur making brood war?
[2026-6-21. : 4:25 am]
Oh_Man -- the thing is thos buildings are from classic. that means they went ahead and made brood war without ever finishing the 'unfinished' buildings
[2026-6-20. : 6:15 pm]
Ultraviolet -- Yeah he's talked about a lot of that stuff in his casts before. It seems plausible. Especially knowing how Blizzard of yesteryear operated.
[2026-6-20. : 3:47 pm]
NudeRaider -- to clarify: couldn't recall the behavior for every single Protoss building but I was aware the disparity exists.
[2026-6-20. : 3:43 pm]
NudeRaider -- Contained nothing new for me. Didn't know all building's behavior, but very much all unit's. Also Terran balance whine - also nothing new :lol:
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