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ID Name Last Active Contact Activity Topics Posts Minerals
5568 grzeznik Aug 19 2009, 9:27 am Hidden 2 0 0 0
5569 gamboo Aug 19 2009, 2:27 am Hidden 1 0 0 0
5570 Saklaner Jan 1 1970, 12:00 am Hidden 0 0 0 0
5571 Magistrate Aug 19 2009, 8:35 am Hidden 2 0 0 0
5573 drevilman Aug 19 2009, 1:26 pm Hidden 2 0 0 0
5575 SILENT_DEATH Aug 19 2009, 11:03 pm Hidden 1 0 0 0
5576 FinalForce Aug 19 2009, 11:36 pm Hidden 1 0 0 0
5579 fFoxfire Aug 20 2009, 4:59 am Hidden 2 0 0 0
5580 Gun- Jan 26 2012, 11:11 am Hidden 11 0 0 0
5581 dvdlpzus Jan 1 1970, 12:00 am Hidden 0 0 0 0
5582 ben Jan 1 1970, 12:00 am Hidden 0 0 0 0
5584 DaFalco Jan 1 1970, 12:00 am Hidden 0 0 0 0
5585 Mavias89 Jan 1 1970, 12:00 am Hidden 0 0 0 0
5586 GADENN Aug 21 2009, 2:42 pm Hidden 2 0 0 0
5589 Spiffyman Jul 27 2010, 9:47 pm Hidden 5 0 0 0
5590 TehMarzVolta Aug 31 2009, 12:41 am Hidden 2 0 0 0
5595 Kodaemon Jan 1 1970, 12:00 am Hidden 0 0 0 0
5596 s1llybutt23 Aug 23 2009, 2:45 pm Hidden 2 0 0 0
5597 Bleack Aug 23 2009, 3:50 pm Hidden 2 0 0 0
5598 Avian Jan 21 2010, 2:51 am Hidden 4 0 0 0
5599 Wio Aug 23 2009, 11:13 pm Hidden 1 0 0 0
5601 jykfuzzy Aug 24 2009, 1:45 am Hidden 1 0 0 0
5603 lamphat Jan 1 1970, 12:00 am Hidden 0 0 0 0
5606 Starcraft_Roxx Aug 26 2009, 3:11 am Hidden 1 0 0 0
5608 baldymcbald Aug 26 2009, 4:35 pm Hidden 2 0 0 0
5610 mohammd Aug 26 2009, 9:18 pm Hidden 1 0 0 0
5611 Mezmo Jan 1 1970, 12:00 am Hidden 0 0 0 0
5612 Psiblade Aug 27 2009, 3:09 am Hidden 1 0 0 0
5613 Vaeln Aug 27 2009, 4:47 am Hidden 1 0 0 0
5615 SAnji_kk01 Jan 1 1970, 12:00 am Hidden 0 0 0 0

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Your request has matched 84598 entries, currently showing 30 of them.
[02:58 am]
Ultraviolet -- RIVE
RIVE shouted: #MBWMGA
Resident MAGAt approves
[02:20 am]
Symmetry -- I meant more why is it relevant
[07:20 am]
RIVE -- #MBWMGA
[2026-7-13. : 1:11 am]
Symmetry -- https://staredit.net/topic/18903/ can u do it
[2026-7-12. : 7:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[2026-7-12. : 7:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[2026-7-12. : 5:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[2026-7-12. : 5:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[2026-7-12. : 4:57 pm]
Symmetry -- wdym
Please log in to shout.


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