- This guide assumes you are using PyMS (Python Modding Suite), and have a basic understanding of StarCraft modding.

- Items beginning with a hashtag (#) stand for files whose filename/entry are intended to be user-selected. Substitute them with your chosen filenames/entries.


################################################################################################################################

PyDAT:
	* Images:
		* 211 (Warp Anchor):
			* Image:
				- No changes.

			* General Properties:
				- No changes.

			* Drawing Properties:
				Function » 6
				Remapping » 0

		--------
		* #pb1glow_underlay:
			* Image:
				GRP » #pb1glow_underlay.grp
				Iscript ID » 275

			* General Properties:
				Graphics Turns » NO
				Clickable » NO
				Draw if Cloaked » NO
				Use Full Iscript » NO

			* Drawing Properties:
				Function » 9
				Remapping » 1

	- Save As images.dat file.


################################################################################################################################

PyICE:
	* IScript Entry:
		* 191 (Warp Anchor):
			- Add an imgul line at the beginning of the WarpAnchorInit animation as such:

WarpAnchorInit:
	imgul             	? 0 0
	playfram          	2
	...

			- Replace the question mark with the Image ID you have chosen for pb1glow_underlay.

	- Save As iscript.bin file.


################################################################################################################################

PyMPQ:
	- Add the grp, dat, and iscript files to your mod exe and/or other MPQ with the correct file paths.