# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 256 Vulture (terran\Vulture.grp)
.headerstart
IsId          	86
Type          	13
Init          	VultureInit
Death         	VultureDeath
GndAttkInit   	VultureGndAttkInit
AirAttkInit   	VultureGndAttkInit
Unused1       	[NONE]
GndAttkRpt    	VultureGndAttkInit
AirAttkRpt    	VultureGndAttkInit
CastSpell     	[NONE]
GndAttkToIdle 	VultureGndAttkToIdle
AirAttkToIdle 	VultureGndAttkToIdle
Unused2       	[NONE]
Walking       	VultureWalking
WalkingToIdle 	VultureGndAttkToIdle
SpecialState1 	[NONE]
.headerend
# ----------------------------------------------------------------------------- #

VultureInit:
	imgul             	257 -1 2	# Vulture Shadow (terran\Vulture.grp)
	playfram          	0x00	# Frame set 0
	goto              	VultureGndAttkToIdle

VultureGndAttkToIdle:
	playfram          	0x00	# Frame set 0
	wait              	125 
	goto              	VultureGndAttkToIdle

VultureDeath:
	playsnd           	353	# Terran\VULTURE\TVuDth00.WAV
	imgol             	332 0 0	# Explosion2 (Small) (thingy\tBangS.grp)
	wait              	3 
	end

VultureGndAttkInit:
	nobrkcodestart
	playfram          	0x00	# Frame set 0
	wait              	1 
	playfram          	0x55	# Frame set 5
	attackwith        	1 
	wait              	1 
	playfram          	0x00	# Frame set 0
	wait              	1 
	playfram          	0x55	# Frame set 5
	wait              	1 
	playfram          	0x00	# Frame set 0
	wait              	1 
	playfram          	0x55	# Frame set 5
	wait              	1 
	playfram          	0x00	# Frame set 0
	wait              	1 
	nobrkcodeend
	gotorepeatattk
	goto              	VultureGndAttkToIdle

VultureWalking:
	move              	4 
	playfram          	0x11	# Frame set 1
	wait              	1 
	move              	4 
	playfram          	0x22	# Frame set 2
	wait              	1 
	move              	4 
	playfram          	0x33	# Frame set 3
	wait              	1 
	move              	4 
	playfram          	0x44	# Frame set 4
	wait              	1 
	move              	4 
	playfram          	0x00	# Frame set 0
	wait              	1 
	goto              	VultureWalking
