Global Settings: Unit and Hero Settings

The Unit and Hero Settings dialog allows you to set hit points, shield values, costs and other settings for all the units in Starcraft.

From the Scenario menu, select Unit and Hero Settings.

This dialog contains a tree control listing of every unit in the game and provides fields for modifying their characteristics. Initially, all units are set to their defaults. To alter the settings for a unit, select it from the tree control and uncheck the Use Defaults checkbox.

Settings:

Hit Points - The maximum hit points for this unit.

Shields – For Protoss units, this value denotes the maximum shield value for the unit.

Armor – Armor is subtracted from damage caused by another unit. For example, a unit with an armor rating of 1 would subtract 1 point of damage from every attack against it.

Time – This is the time, in seconds, required to build the unit.

Minerals – This is the cost of the unit in minerals.

Gas – This is the cost of the unit in gas.

Ground Damage – This is how much damage the unit does in one ground attack. Some units deal more damage per attack. The Max Hits qualifier shows how many times the unit actually does damage in a single attack.

Ground Bonus – This is the amount by which damage increases every time you upgrade this unit’s ground attack.

Air Damage – This is how much damage the unit does in a single attack against air units. Some units deal more damage per attack. The Max Hits qualifier shows how many times the unit actually does damage in a single attack.

Air Bonus - This is the amount by which damage increases every time you upgrade this unit’s air attack.

Custom Name – This allows you to change the name of the selected unit. Uncheck the Use Default checkbox and type in a name of your choice.

You may reset the settings for units at any time by pressing the Restore Defaults for All Units button.