Staredit Network > Find Content
Find Content
Showing all posts created by Moose.
No matter the permissions, this will never show deleted or hidden content.

Pages: < 1 « 95 96 97 98 99128 >

Post #35755 in Topic Mc Chris rants on KHII and RE4 in Forum Null
Post #35754 in Topic Black School, in Canada! in Forum Null
Post #35736 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35689 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35686 in Topic Updates 2/25/08 in Forum Portal News
Post #35652 in Topic Updates 2/27/08 in Forum Portal News
Post #35560 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35541 in Topic Error in Forum Staredit Network
Post #35539 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35537 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35528 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35516 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35455 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35452 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35448 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35411 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35395 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35389 in Topic Updates 2/25/08 in Forum Portal News
Post #35330 in Topic Updates 2/25/08 in Forum Portal News
Post #35321 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35311 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35295 in Topic SEN Mafia VI: Mindfuck in Forum Null
Post #35244 in Topic SEN Mafia VI: Mindfuck in Forum Null

Pages: < 1 « 95 96 97 98 99128 >
[07:20 am]
RIVE -- #MBWMGA
[07:41 pm]
Ultraviolet -- just sent you a message on Discord. I suspect you're probably trying to change unit speeds for units that don't use flingy.dat for movement (like any units that walk instead of hovering/flying). You can change their movement to flingy, but they unfortunately look more like they're gliding than walking when you do that.
[07:31 pm]
Symmetry -- EE2, I've been using setdatfile successfully for units.dat and weapons.dat but the flingy changes don't seem to happen
[05:25 pm]
Ultraviolet -- in EE2 you just open DatEdit, go to the flingy tab, and make whatever changes you want. Though if you want to do dynamic shit, you have to use the trigger editor with the setdatfile action. And of course you have to inject your changes when done. Can give more specific troubleshooting advice if you provide more details
[05:20 pm]
Ultraviolet -- Symmetry
Symmetry shouted: why can't I seem to make eud editor change flingy.dat D:
Are you using EE2 or EE3?
[04:57 pm]
Symmetry -- wdym
[02:24 pm]
Apos -- :wob:
[2026-7-12. : 4:16 am]
NudeRaider -- files in c:\program files\ are protected
[2026-7-11. : 8:11 pm]
Symmetry -- why can't I seem to make eud editor change flingy.dat D:
Please log in to shout.


Members Online: RIVE