StarLite
   [name taken from the the deceased Nintendo DS port of StarCraft]

REQUIREMENTS -- THE STARCRAFT DATA FILES:
	StarLite will look in some usual locations for the StarCraft
	data files, if you have StarCraft in a non-standard location
	you can temporarily move StarDat.mpq and BrooDat.mpq into the
	same folder as starlite.exe, or the StarLite files into the
	StarCraft directory.

RUNNING:
	Simply double click on "starlite.exe". You can also check out
	"starlite_old.exe" to see when subunits were supported (I am
	still need to reimplement that with the latest revision.)
	
	If your antivirus gives you a warning see the issues below.
	
	You can drag map files onto "starlite.exe" to open them rather
	than the default "_JUNK.scx" Currently protected maps are
	unsupported, the included "(2)Midnight Lagoon.scx" is an
	included unprotected ICCup map.

ISSUES:
	ANTIVIRUS ALERT
		StarLite is packed with UPX and many anti-virus products flag
		this as suspicious. You can decompress it using UPX and then
		rescan/run the executable. Here is the URL for UPX:
		
		http://upx.sourceforge.net/
		
		To unpack it run from a command prompt:
		
		upx -d starlite.exe
	
	ASSERTION FAILED:
		If the condition has to do with IsLoaded() then this is due
		to StarLite not finding the StarCraft MPQ archives. Specifically
		it looks for StarDat.mpq and BrooDat.mpq in the following locations:
		
		[ the starlite directory ]
		C:\Games\StarCraft
		C:\Program Files (x86)\StarCraft
		C:\Program Files\StarCraft
		C:\Program Files\Games\StarCraft
		/mnt/windows/Games/StarCraft ( yes, it runs on Linux :-) )

CONTACT:

To avoid legal issues I will remain anonymous. You can however
contact me at a drop box:

starlite@mailinator.com
