//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Terran Marine", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - rine");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Terran Ghost", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - ghost");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 11);
	Set Switch("=BossSlain: 1=", set);
	Set Switch("=WinCatcher: Boss Fight?=", set);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Zerg Zergling", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - ling");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 2);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Zerg Hydralisk", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - hydra");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 2);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Protoss Zealot", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - zlot");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Protoss Dark Templar", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - dt");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Zerg Drone", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - drone");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 6);
	Set Switch("=BossSlain: 2a=", set);
	Set Switch("=WinCatcher: Boss Fight?=", set);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Jim Raynor (Vulture)", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - hvult");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 11);
	Set Switch("=BossSlain: 2=", set);
	Set Switch("=WinCatcher: Boss Fight?=", set);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Terran Goliath", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - goli");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Terran Vulture", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - vult");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Protoss Dragoon", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - goon");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Jim Raynor (Marine)", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - hrine");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 6);
	Set Switch("=BossSlain: 3a=", set);
	Set Switch("=WinCatcher: Boss Fight?=", set);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Zerg Guardian", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - guard");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 11);
	Set Switch("=BossSlain: 3=", set);
	Set Switch("=WinCatcher: Boss Fight?=", set);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Terran SCV", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - scv");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Sarah Kerrigan (Ghost)", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - hghost");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Terran Firebat", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - bat");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Terran Wraith", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - wraith");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Tassadar/Zeratul (Archon)", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - harc");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 11);
	Set Switch("=BossSlain: 4=", set);
	Set Switch("=WinCatcher: Boss Fight?=", set);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Gui Montag (Firebat)", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - hbat");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Zerg Ultralisk", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - ult");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Warbringer (Reaver)", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - hrvr");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 11);
	Set Switch("=BossSlain: 5=", set);
	Set Switch("=WinCatcher: Boss Fight?=", set);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Alan Schezar (Goliath)", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - hgoli");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Mojo (Scout)", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - hscout");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Fenix (Dragoon)", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - hgoon");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Edmund Duke (Siege Tank)", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - htank");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Zeratul (Dark Templar)", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - hdt");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 3);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Alexei Stukov (Ghost)", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - stukov");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 0);
	Set Switch("=BossSlain: 6=", set);
	Set Switch("=WinCatcher: Boss Fight?=", set);
}

//-----------------------------------------------------------------//

Trigger("- Players (Need All 3) -"){
Conditions:
	Bring("Player 8", "Zerg Broodling", "EXP:EnemyType", At least, 1);
	Switch("=LockWinThread=", set);
	Bring("Current Player", "Men", "EXP:Judge Me", At least, 1);

Actions:
	Preserve Trigger();
	Comment("Lookup EXP Rating - brood");
	Set Deaths("Player 8", "Kyadarin Crystal Formation", Set To, 11);
}

