Let Esc, F10 become in-game buttons

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To let [Esc] become part of the in-game buttons:

StarCraft Trigger [template]
Players:
  • Human Player 1
Conditions:
  • Human player 1 commands at least 1 infested Duran.
Actions:
  • Center Location labeled '9x9 infested duran bazooka' to Infested Duran.
  • Preserve Trigger.

StarCraft Trigger [template]
Players:
  • Human Player 1
Conditions:
  • Human player 1 brings at least 1 Infested Duran to '9x9 infested duran bazooka'.
  • 'Switch bomb' is cleared.
Actions:
  • Wait for 9999666 milliseconds.
  • Set 'Switch bomb'.
  • Preserve Trigger.

StarCraft Trigger [template]
Description:
Use [Esc] key to fire bazooka plus create human player 1 random warrior.
Players:
  • Human Player 1
Conditions:
  • 'Switch bomb' is set.
Actions:
  • Create 1 'science vessel BOMB' at '9x9 infested duran bazooka' for neutral player.
  • Create 2 'Overlord BOMB' at '9x9 infested duran bazooka' for neutral player.
  • Kill all 'science vessel BOMB' for neutral player.
  • Kill all 'Overlord BOMB' for neutral player.
  • Kill all any unit for Hostile Computer player 2 at '9x9 infested duran bazooka'.
  • (Create 1 'random warrior' at 'random warrior base' for Human player 1).
  • Clear 'Switch bomb'.
  • Preserve Trigger.

After 9999666 milliseconds the bazooka will fire/(random warrior will arrive) automatically, just use some triggers to cancel the bombing or the arrival of random warrior at that moment. Can also use defeat/victory/other triggers if the mission reaches the 9999666th millisecond.



To let [F10] become part of the in-game buttons:

When 'power overwhelming' or 'black sheep wall' or 'staying alive' is enabling, actually it will need several seconds for the human player to re-type the cheat for disabling it. Use the ways shown at the article 'List of single-player cheats in StarCraft' to detect these cheats. If a human player cannot disable (one of) these cheats quickly, defeat... the only way to competently disable (one of) these cheats is using [F10], [save], then [load] the scenario.