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		<id>https://staredit.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Spells_%28Zerg%29</id>
		<title>Spells (Zerg) - Revision history</title>
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		<updated>2026-04-07T21:33:18Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://staredit.net/wiki/index.php?title=Spells_(Zerg)&amp;diff=59&amp;oldid=prev</id>
		<title>DevliN: 1 revision imported: Restoring SC1 backup</title>
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				<updated>2015-03-21T04:26:49Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision imported: Restoring SC1 backup&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:26, 21 March 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>DevliN</name></author>	</entry>

	<entry>
		<id>https://staredit.net/wiki/index.php?title=Spells_(Zerg)&amp;diff=58&amp;oldid=prev</id>
		<title>DevliN at 10:45, 23 November 2012</title>
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				<updated>2012-11-23T10:45:10Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Burrow==&lt;br /&gt;
This ability is used by most Zerg ground units and their corresponding hero units. No energy is required by default.&lt;br /&gt;
The unit using the ability will burrow into the ground, becoming cloaked, but losing its ability to move and attack.&lt;br /&gt;
If the burrow ability is disabled, humans cannot use burrow or unburrow, but computers still can.&lt;br /&gt;
Preplaced burrowed units and burrowed units created by triggers will not be burrowed if the ability is not researched.&lt;br /&gt;
&lt;br /&gt;
===Computer Use===&lt;br /&gt;
Non-hero units will burrow when idle.&lt;br /&gt;
Lurkers will burrow to attack an enemy unit and unburrow when the enemy unit moves outside of its attack range.&lt;br /&gt;
When a burrowed unit is given to a computer, the unit will unburrow, except for drones and lurkers. Using the Order action on a burrowed unit will cause it to unburrow.&lt;br /&gt;
&lt;br /&gt;
==Infest Terran Command Center==&lt;br /&gt;
This ability is used by the Zerg Queen and Matriarch (hero Queen). No energy is required by default.&lt;br /&gt;
When a Terran Command Center is severely damaged, the Queen may infest it, taking control of it and turning it into an Infested Terran Command Center.&lt;br /&gt;
Infested Command Centers can train Infested Terran, a suicide unit that does 500 explosive splash damage.&lt;br /&gt;
&lt;br /&gt;
===Computer Use===&lt;br /&gt;
Have a Queen near a Command Center that has at most of 45% of its HP remaining. Order the Queen to patrol over the Command Center, as an idle queen may not infest it.&lt;br /&gt;
A Queen can infest a Command Center even if it's hallucinated and/or lifted off.&lt;br /&gt;
&lt;br /&gt;
==Spawn Broodlings==&lt;br /&gt;
This spell is used by the Zerg Queen and Matriarch (Hero Queen). It costs 150 Energy by default.&lt;br /&gt;
When this spell is used on a unit, the unit is killed 2 Broodlings spawn in its place for the player owning the queen. The broodlings last for 1800 frames (about 75 seconds on fastest).&lt;br /&gt;
This spell is only usable on organic ground units. &lt;br /&gt;
List of units that can be killed my Spawn Broodlings:&lt;br /&gt;
&lt;br /&gt;
 Terran Marine&lt;br /&gt;
 Terran Ghost&lt;br /&gt;
 Terran Vulture&lt;br /&gt;
 Terran Goliath&lt;br /&gt;
 Terran Siege Tank (Tank Mode)&lt;br /&gt;
 Terran Siege Tank (Siege Mode)&lt;br /&gt;
 Terran SCV&lt;br /&gt;
 Gui Montang (Firebat)&lt;br /&gt;
 Terran Civilian&lt;br /&gt;
 Sarah Kerrigan (Ghost)&lt;br /&gt;
 Alan Schezar (Goliath)&lt;br /&gt;
 Jim Raynor (Vulture)&lt;br /&gt;
 Jim Raynor (Marine)&lt;br /&gt;
 Edmund Duke (Siege Tank)&lt;br /&gt;
 Edmund Duke (Siege Mode)&lt;br /&gt;
 Firebat&lt;br /&gt;
 Terran Medic&lt;br /&gt;
 Zerg Larva&lt;br /&gt;
 Zerg Egg&lt;br /&gt;
 Zerg Zergling&lt;br /&gt;
 Zerg Hydralisk&lt;br /&gt;
 Zerg Ultralisk &lt;br /&gt;
 Zerg Broodling&lt;br /&gt;
 Zerg Drone &lt;br /&gt;
 Zerg Defiler&lt;br /&gt;
 Torrarsque (Ultralisk)&lt;br /&gt;
 Infested Terran&lt;br /&gt;
 Infested Kerrigan&lt;br /&gt;
 Unclean One (Defiler)&lt;br /&gt;
 Hunter Killer (Hydralisk)&lt;br /&gt;
 Devouring One (Zergling)&lt;br /&gt;
 Protoss Dark Templar(Unit)&lt;br /&gt;
 Protoss Zealot&lt;br /&gt;
 Protoss Dragoon&lt;br /&gt;
 Protoss High Templar&lt;br /&gt;
 Dark Templar(Hero)&lt;br /&gt;
 Zeratul (Dark Templar)&lt;br /&gt;
 Fenix (Zealot)&lt;br /&gt;
 Fenix (Dragoon)&lt;br /&gt;
 Tassadar (Templar)&lt;br /&gt;
 Aldaris (Templar)&lt;br /&gt;
 Rhynadon (Badlands Critter)&lt;br /&gt;
 Bengalaas (Jungle Critter)&lt;br /&gt;
 Scantid (Desert Critter)&lt;br /&gt;
 Ragnasaur (Ashworld Critter)&lt;br /&gt;
 Ursadon (Ice World Critter)&lt;br /&gt;
 Lurker Egg&lt;br /&gt;
 Samir Duran (Ghost)&lt;br /&gt;
 Alexei Stukov (Ghost)&lt;br /&gt;
 Zerg Lurker&lt;br /&gt;
 Infested Duran&lt;br /&gt;
 Floor Missile Trap&lt;br /&gt;
 Floor Gun Trap&lt;br /&gt;
 Left Wall Missile Trap&lt;br /&gt;
 Left Wall Flame Trap&lt;br /&gt;
 Right Wall Missile Trap&lt;br /&gt;
 Right Wall Flame Trap&lt;br /&gt;
&lt;br /&gt;
===Computer Use===&lt;br /&gt;
If a high level unit like Dragoon, Ultralisk, Medic, etc. is nearby, the Queen will spawn broodling from it. The computer will not use it on hero units.&lt;br /&gt;
Using a Zerg AIScript makes the Queen more aggressive with spawn broodlings and a Queen will use it multiple times if able.&lt;br /&gt;
&lt;br /&gt;
==Ensnare==&lt;br /&gt;
This spell is used by the Zerg Queen, Matriarch (hero Queen), and Infested Kerrigan. It costs 75 energy by default.&lt;br /&gt;
All units in the targeted area will have their movement speed reduced by 50%, and turn radius and acceleration reduced by 25%. Additionally, most units will have their cooldown increased by 20%. The effect lasts 600 frames (about 25 seconds on fastest).&lt;br /&gt;
If the affected unit has a speed upgrade, ensnare simply cancels it out.&lt;br /&gt;
Affected units are revealed if cloaked.&lt;br /&gt;
This effect can be canceled by the Medic's restore spell.&lt;br /&gt;
&lt;br /&gt;
===Computer Use===&lt;br /&gt;
A Queen will ensnare nearby enemy units, especially if there are many grouped together, or if they are attacking.&lt;br /&gt;
They usually use it on masses of units, but they will sometimes target just one unit. They will use this spell on hero units.&lt;br /&gt;
Using a Zerg AI Script will make the Queen use ensnare more aggressively.&lt;br /&gt;
&lt;br /&gt;
==Plague==&lt;br /&gt;
This spell is used by the Defiler and Unclean One (Hero Defiler). It costs 150 energy by default.&lt;br /&gt;
Units in the targeted area will take damage rapidly over time.&lt;br /&gt;
Plague drains 1010/256=3.94 damage every 8 frames for 600 frames (about 25 seconds on fastest), for a total of 75750/256=295.9 hp, and ignores armor. If the unit would be reduced to 0 HP, no hp is taken away instead. Plague alone cannot kill a unit.&lt;br /&gt;
Affected units are revealed if cloaked.&lt;br /&gt;
This effect can be canceled by the Medic's restore spell.&lt;br /&gt;
&lt;br /&gt;
===Computer Use===&lt;br /&gt;
And idle defiler will use plague nearby enemies units or buildings. Groups of enemy units make the computer more likely to use plague.&lt;br /&gt;
Attacking a defiler will sometimes cause it to use plague, particularly if it is near death.&lt;br /&gt;
&lt;br /&gt;
==Consume==&lt;br /&gt;
This spell is used by the Defiler, Unclean One (Hero Defiler), Infested Kerrigan, and Infested Duran. No energy is required by default.&lt;br /&gt;
Consume can only be used on zerg units. The targeted unit is killed and the caster gains 50 energy.&lt;br /&gt;
Units can be killed this way even when the caster has full energy.&lt;br /&gt;
&lt;br /&gt;
==Dark Swarm==&lt;br /&gt;
This spell is cast by the Defiler and Unclean One (Hero Defiler). It costs 100 energy by default.&lt;br /&gt;
The targeted area will be covered with a dark swarm unit for 900 frames (about 37.5 seconds on fastest). Any ranged attack made on a ground unit under this dark swarm unit will miss. Splash attacks will be centered a few pixels in front of the unit. Line attacks (lurker and firebat) and melee attacks are unaffected.&lt;br /&gt;
&lt;br /&gt;
===Computer Use===&lt;br /&gt;
A computer player will cast Dark Swarm if its melee units are attacked by ranged units.&lt;br /&gt;
The defiler won't always use it, though. Additional units in combat will encourage it to use Dark Swarm.&lt;br /&gt;
&lt;br /&gt;
==Parasite==&lt;br /&gt;
This spell is used by the Zerg Queen and Matriarch (Hero Queen). It costs 75 Energy by default.&lt;br /&gt;
Parasite can be cast on any unit, but not on buildings. The player casting the spell will gain vision of the parasited unit.&lt;br /&gt;
This effect can be canceled by the Medic's restore spell.&lt;br /&gt;
&lt;br /&gt;
===Computer Use===&lt;br /&gt;
Queens will sometimes move to cast parasite on enemy units.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:StarCraft]]&lt;br /&gt;
[[Category:Reference]]&lt;br /&gt;
[[Category:Spells and Abilities]]&lt;br /&gt;
[[Category:Zerg]]&lt;/div&gt;</summary>
		<author><name>DevliN</name></author>	</entry>

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