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		<title>Running StarCraft Mods - Revision history</title>
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		<updated>2026-04-07T21:14:06Z</updated>
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	<entry>
		<id>https://staredit.net/wiki/index.php?title=Running_StarCraft_Mods&amp;diff=248&amp;oldid=prev</id>
		<title>DevliN: 1 revision imported: Restoring SC1 backup</title>
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				<updated>2015-03-21T04:37:06Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision imported: Restoring SC1 backup&lt;/p&gt;
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				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:37, 21 March 2015&lt;/td&gt;
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		<author><name>DevliN</name></author>	</entry>

	<entry>
		<id>https://staredit.net/wiki/index.php?title=Running_StarCraft_Mods&amp;diff=247&amp;oldid=prev</id>
		<title>DevliN at 17:58, 23 November 2012</title>
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				<updated>2012-11-23T17:58:14Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;In this tutorial you will learn how to run the mods, also known as customs. It's quite simple. Obviously you'll need to download your custom first, and extract it out of its ZIP file if it came in one. The customs we host will have a recommended patch number displayed on their pages. If you don't have the recommended patch version, the custom may or may not run properly. In that case, try downgrading or upgrading to the recommended patch version.&lt;br /&gt;
&lt;br /&gt;
===Step 1: The Two Main Methods===&lt;br /&gt;
There are two main ways an author can distribute their custom.&lt;br /&gt;
&lt;br /&gt;
[[File:Customtypesuf6.png]]&lt;br /&gt;
&lt;br /&gt;
Have a look at what you downloaded. Look for a file with an EXE extension or an MPQ extension. This file is your custom file.&lt;br /&gt;
&lt;br /&gt;
====EXE Method====&lt;br /&gt;
If your custom has an EXE extension, all you need to do is double click the EXE. The custom automatically executes StarCraft with all the changes contained in the custom.&lt;br /&gt;
&lt;br /&gt;
====MPQ Method====&lt;br /&gt;
If your custom has an MPQ extension, you will need [[MPQDraft]] to run this custom. You can find MPQDraft in the SEN DLDB.&lt;br /&gt;
&lt;br /&gt;
===Step 2: Loading the Mod===&lt;br /&gt;
MPQDraft doesn't need to install itself, so once you've downloaded it, just run MPQDraft.exe. Click on 'Load MPQ Patch'.&lt;br /&gt;
&lt;br /&gt;
[[File:Mpqdraft1zy2.png]]&lt;br /&gt;
&lt;br /&gt;
===Step 3: Selecting StarCraft as the Component===&lt;br /&gt;
Select the program StarCraft, and the component StarCraft, as shown in this diagram. Then click next.&lt;br /&gt;
&lt;br /&gt;
[[File:Mpqdraft2uu6.png]]&lt;br /&gt;
&lt;br /&gt;
===Step 4: Selecting the MPQ===&lt;br /&gt;
Click 'Browse for MPQs.' I'm sure you will be familiar with the open file dialog box that comes up. Use that dialog box to select the MPQ custom file that you downloaded, and click next to continue.&lt;br /&gt;
&lt;br /&gt;
[[File:Mpqdraft3br7.png]]&lt;br /&gt;
&lt;br /&gt;
===Step 5: Loading the Mod===&lt;br /&gt;
Click finish. StarCraft will run with all the changes included in the custom.&lt;br /&gt;
&lt;br /&gt;
[[File:Mpqdraft4ub6.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category:StarCraft]]&lt;br /&gt;
[[Category:Tutorials]]&lt;br /&gt;
[[Category:Modding]]&lt;/div&gt;</summary>
		<author><name>DevliN</name></author>	</entry>

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