Staredit Network > Forums > Null > Topic: Forum Games - Count Up
Forum Games - Count Up
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Feb 24 2008, 8:54 pm
By: lil-Inferno
Pages: < 1 2 3 47 >
 

Feb 25 2008, 1:03 am MillenniumArmy Post #21



21 - legal age for drinking in america



None.

Feb 25 2008, 1:07 am l)ark_ssj9kevin Post #22

Just here for the activity... well not really

22: XXII



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Feb 25 2008, 1:08 am Rantent Post #23



EDIT: 23. Some number I didn't want to do, but as I was typing a message someone slipped in with some roman numerals. It was also a pretty lame movie.



None.

Feb 25 2008, 2:16 am Centreri Post #24

Relatively ancient and inactive

24: Number of groups of 356.25 hours in a year.



None.

Feb 25 2008, 2:22 am InsolubleFluff Post #25



25: the decimal to the previous number.



None.

Feb 25 2008, 4:34 am Ryan Post #26



26: How many moves it takes to solve a Rubik's Cube (or less!)



None.

Feb 25 2008, 5:11 am MrrLL Post #27



27. The year an Arc of Triumph is erected in Rimini, in honor of Augustus.



None.

Feb 25 2008, 5:18 am Falkoner Post #28



28: Days of February on a non-leap year



None.

Feb 25 2008, 5:36 am Doodan Post #29



29 Days for Feb if it is a leap year.



None.

Feb 25 2008, 7:12 am Minority Post #30



30: It's a number.



None.

Feb 25 2008, 7:22 am blacklight28 Post #31



31: The number of days in some months. Like December and January.



None.

Feb 25 2008, 7:31 am ZinC Post #32



32: Magic Johnson.



None.

Feb 25 2008, 8:05 am Minority Post #33



33: Like 3, but better.



None.

Feb 25 2008, 9:53 pm Vi3t-X Post #34



34: The number of days before you all gonna get pwned.



None.

Feb 25 2008, 11:26 pm Symmetry Post #35

Dungeon Master

35: The number of this post.



:voy: :jaff: :voy: :jaff:

Feb 25 2008, 11:32 pm Riney Post #36

Thigh high affectionado

36: 6 x 6



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Feb 25 2008, 11:37 pm Ultraviolet Post #37



Quote from Mini Moose 2707
17 - Way more posts than this should've lasted.

EDIT: Only to discover I cannot close the topic. Owned.

lol owned.

37: The normal human body temperature in degrees celsius.




My Projects:

Impossible Ultraviolet | Impossible UV 2 | Impossible UV 3
Mercenaries 2020 | Mercenaries III
Squad Defense

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

______________________________________________

Join me in Torn City

Feb 25 2008, 11:38 pm Echo Post #38



38 : Number of slots in american roulette



None.

Feb 25 2008, 11:57 pm lil-Inferno Post #39

Just here for the pie

39 - Minutes in the time the last post was created in this topic: http://www.staredit.net/?topic=1861




Feb 26 2008, 12:00 am Symmetry Post #40

Dungeon Master

40: The number of this post.



:voy: :jaff: :voy: :jaff:

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[2025-6-21. : 4:08 am]
Ultraviolet -- Yeah I mean it's just always veering off in the same direction which doesn't give the feeling of movement based inaccuracy. I'd say it should jitter around if you're going for an inaccurate effect while strafing. Also it doesn't seem to do it when strafing right so I wasn't sure if it was intentional or not
[2025-6-21. : 3:34 am]
Zoan -- that's on purpose; got to stand still to be accurate, and you can't just strafe away while firing consistently ;) does it feel weird tho
[2025-6-21. : 12:26 am]
Ultraviolet -- I tested a little, the shots fired weirdly in not quite the right direction when I moved and shot at the same time, seemed a little off
[2025-6-20. : 10:02 pm]
Moose -- dark web game o_o
[2025-6-20. : 7:21 pm]
Zoan -- here's the temporary link (I'll get a domain later) http://3.145.71.231:3000/
[2025-6-20. : 7:03 pm]
Zoan -- hey I made a .io game, anyone wanna help me test it
[2025-6-20. : 11:51 am]
UndeadStar -- :wob:
[2025-6-20. : 6:11 am]
7-7 -- Been a minute
[2025-6-20. : 1:43 am]
O)FaRTy1billion[MM] -- :wob:
[2025-6-19. : 7:49 pm]
RexyRex -- :wob:
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