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StarCraft II - HotS: Balance Update #1
Sep 7 2012, 11:06 pm
By: Ahli  

Sep 7 2012, 11:06 pm Ahli Post #1

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.


STARCRAFT II: HotS - Balance Update #1
--- HOTS beta balance ---


Quote from Blizzard Entertainment

We will be bringing down the beta server today at 4:30 PM PDT in order to perform a few balance changes. We do not expect a lengthy downtime and will report to this thread when the service is live after the maintenance. Below are the changes being implemented:

BALANCE CHANGES


- Warhound Weapon attack delay has increased from 1.3 to 1.7.
- Swarm host locust attack damage has decreased from 16 to 14.
- Viper Consume can no longer be used on creep tumors.
- Oracle Preordain duration has decreased from 2 min to 1 min.
- Viper Blinding Cloud now hits everything, but the radius of effect has reduced from 2.5 to 1.5.
- Widow mines will no longer damage each other with their splash damage.
- The bug affecting the Overlord speed upgrade has been fixed. Upgraded Overlords will now travel at the expected speed of 1.88.


HOTKEY CHANGES

Oracle
- Revelation has changed from E to R.
- Entomb has changed from R to E.


Mothership Core
- Energize has changed from N to E.
- Purify has changed from E to F.


Swarm host
- Spawn locust has changed from W to C.


Fleet Beacon
- Research Gravity Sling has changed from T to G.
- Research Bosonic Core has changed from G to A.


Hydralisk Den
- Evolve Muscular Augments has changed from C to A.
Source


Post has been edited 1 time(s), last time on Sep 8 2012, 10:38 am by Ahli.




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[2025-6-21. : 4:08 am]
Ultraviolet -- Yeah I mean it's just always veering off in the same direction which doesn't give the feeling of movement based inaccuracy. I'd say it should jitter around if you're going for an inaccurate effect while strafing. Also it doesn't seem to do it when strafing right so I wasn't sure if it was intentional or not
[2025-6-21. : 3:34 am]
Zoan -- that's on purpose; got to stand still to be accurate, and you can't just strafe away while firing consistently ;) does it feel weird tho
[2025-6-21. : 12:26 am]
Ultraviolet -- I tested a little, the shots fired weirdly in not quite the right direction when I moved and shot at the same time, seemed a little off
[2025-6-20. : 10:02 pm]
Moose -- dark web game o_o
[2025-6-20. : 7:21 pm]
Zoan -- here's the temporary link (I'll get a domain later) http://3.145.71.231:3000/
[2025-6-20. : 7:03 pm]
Zoan -- hey I made a .io game, anyone wanna help me test it
[2025-6-20. : 11:51 am]
UndeadStar -- :wob:
[2025-6-20. : 6:11 am]
7-7 -- Been a minute
[2025-6-20. : 1:43 am]
O)FaRTy1billion[MM] -- :wob:
[2025-6-19. : 7:49 pm]
RexyRex -- :wob:
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