Staredit Network > Forums > Null > Topic: What the heck are you listening to?
What the heck are you listening to?
Aug 31 2007, 3:48 pm
By: Zycorax
Pages: < 1 « 298 299 300 301 302317 >
 

Dec 6 2013, 7:07 pm Fire_Kame Post #5981

wth is starcraft






Dec 6 2013, 8:25 pm payne Post #5982

:payne:

Allegro maestoso - Chopin



None.

Dec 7 2013, 3:03 pm Fire_Kame Post #5983

wth is starcraft






Dec 26 2013, 1:16 am RIVE Post #5984

Just Here For The Pie

Every week for the last two years I have been posting a song by a different artist/ group on my Facebook.
I think it is time I reveal my list to SEN.

Year Two


Year One


81 was written by our own InsolubleFluff.



None.

Jan 1 2014, 7:53 pm Fire_Kame Post #5985

wth is starcraft






Jan 12 2014, 7:01 pm Fire_Kame Post #5986

wth is starcraft



Updating my music collection in preparation for a long couple of weeks at work :kame:




Jan 14 2014, 4:55 am Pr0nogo Post #5987








Jan 18 2014, 8:38 pm Fire_Kame Post #5988

wth is starcraft

Bad Kids : Lady Gaga




Jan 27 2014, 9:01 pm Riney Post #5989

Thigh high affectionado



Edit:



Post has been edited 1 time(s), last time on Jan 29 2014, 3:15 am by Riney.



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Feb 3 2014, 7:55 pm Fire_Kame Post #5990

wth is starcraft

Oomph! :Beim ersten Mal tut's immer weh




Feb 4 2014, 6:04 pm Riney Post #5991

Thigh high affectionado





.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Feb 5 2014, 2:06 am Fire_Kame Post #5992

wth is starcraft






Feb 5 2014, 2:25 am lil-Inferno Post #5993

Just here for the pie






Feb 5 2014, 3:58 am Fire_Kame Post #5994

wth is starcraft



I....what?




Feb 6 2014, 11:57 pm Zoan Post #5995

Math + Physics + StarCraft = Zoan





\:rip\:ooooo\:wob\:ooooo \:angel\: ooooo\:wob\:ooooo\:rip\:

Feb 7 2014, 7:41 pm Fire_Kame Post #5996

wth is starcraft

Cancer : MCR




Feb 8 2014, 9:46 am ToA Post #5997

Que Sera, Sera.






Feb 21 2014, 6:31 am FatalException Post #5998




Specifically, Boxing Day (~10:48)



None.

Feb 21 2014, 9:15 am Riney Post #5999

Thigh high affectionado

OOGA CHAKA OOGA OOGA.



Blame that fucking Raccoon. :<



.riney on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.

Feb 21 2014, 8:40 pm Pr0nogo Post #6000








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[2026-3-09. : 2:49 am]
Ultraviolet -- "Not many people know this, but I actually got the idea for my mustache after seeing the end of a paintbrush for the first time." :lol:
[2026-3-08. : 1:15 pm]
NudeRaider -- literally Hitler
[2026-3-08. : 12:54 pm]
Oh_Man -- this is a work of art: https://youtu.be/NmjrfXO0mdk
[2026-3-08. : 12:10 am]
Ultraviolet -- "often was always pretty cool" 60% of the time, it works every time :shifty:
[2026-3-07. : 11:26 pm]
NudeRaider -- The visuals are good, the animation is terrible: the movement is off, the impacts in battle scenes have zero weight to it, the lip sync is right up uncanny valley. But yeah, considering what it is it's pretty good overall.
[2026-3-07. : 6:24 pm]
Oh_Man -- https://youtu.be/pPZafFJOi48 crazy good
[2026-3-07. : 9:51 am]
NimoStar -- And Pathfinding in SC1 was not *that* bad, the problem is that it was designed as a flat 2D game like WC1 (and it was in the alpha) and then switched to isometric without changing the base code. So its actually a flat game pretending to be isometric. With the custom competitive maps that use larger ramps and elevation, pathfinding is quite fixed.
[2026-3-07. : 9:47 am]
NimoStar -- The unlocking and map choice was fine, but mostly in WoL - In HoTS the worst of all units are irrelevant because Kerrigan has infinite summon and stuff. And even in WoL the spaceship instakill map powers are better than units. If I could RTS in my RTS that'd be great.
[2026-3-05. : 8:45 pm]
NudeRaider -- Nekron
Nekron shouted: NudeRaider not that the og sc1 campaigns are particularly good mechanically but cmon, SC2 map mechanics are the opposite of fun
There's many parts to it. I think the raw rts gameplay of sc1 is unsurpassed to this day. And I too never liked that sc2 missions always rush you in some way or another, because I like to take my time. However I still have to admit that they way they did it often was always pretty cool. Like lava rising and receding, a huge-ass mothership destroying bases, undead coming at night, just to name a few, those are definitely creative, so I'm sure there's people that liked it. But that's not even what I meant. It's the unlocking of new features and upgrades and choice which map to play next that made it so much more motivating for me.
[2026-3-05. : 6:49 pm]
Nekron -- like the train maps, enemies just kind of come at you (I'm not sure if there is a real enemy base, there might be one just on a technicality - you are to never interact with its production) and then you gotta chase trains for lulz
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