Staredit Network > Forums > General StarCraft > Topic: Corrupted Maps
Corrupted Maps
Jun 1 2023, 5:47 pm
By: Gamma  

Jun 1 2023, 5:47 pm Gamma Post #1



Guys I have 3 old UMS maps that are corrupted since Remastered came out? Is anyone able to uncorrupt them for me plz? And do you guys know why they might have been corrupted? Thanks.

Attachments:
PTZ micro.scx
Hits: 1 Size: 176kb
Terran Micro v1.4.scx
Hits: 0 Size: 155.44kb
Z Micro.scx
Hits: 0 Size: 180.17kb



None.

Jun 2 2023, 2:49 am Ultraviolet Post #2



I think you just need to take color codes out of the map name, map description and force names.




Jun 2 2023, 4:39 am Gamma Post #3



I tried that and it didn't work.



None.

Jun 3 2023, 8:43 pm Gamma Post #4



Figured it out on my own. Had to save the map as a chk file and then reopen the chk file in scmdraft and resave the map. Read it online. Posting incase someone else has same problem.



None.

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[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[12:34 pm]
NudeRaider -- curiosity kills the cat!
[06:18 am]
Sylph-Of-Space -- No complaints here, i'm just curious!
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