Staredit Network > Forums > General StarCraft > Topic: Map limits for Starcraft Remastered?
Map limits for Starcraft Remastered?
Mar 31 2022, 9:01 am
By: NiceNowIHaveAName  

Mar 31 2022, 9:01 am NiceNowIHaveAName Post #1



Hi! Is there a similar version of map limits for Starcraft Remastered?

I've been looking on the forum and on various other sites, but I couldn't find anything. I think I have seen something similar in the past, but I can't seem to find it anymore.



None.

Mar 31 2022, 1:36 pm IlyaSnopchenko Post #2

The Curious

The number of locations is the same.
String space is practically unlimited, although I think the amount of strings is still capped at 1024?
I think the sprite doodad limit is gone, but maybe there's another, higher one.

The rest, I have no idea about.



Trial and error... mostly error.

Mar 31 2022, 8:09 pm NiceNowIHaveAName Post #3



Thanks! It seems I'll have to start digging on the korean sites.



None.

Mar 31 2022, 8:20 pm riffdex Post #4



Quote from IlyaSnopchenko
The number of locations is the same.
String space is practically unlimited, although I think the amount of strings is still capped at 1024?
I think the sprite doodad limit is gone, but maybe there's another, higher one.

The rest, I have no idea about.
When you say string space are you referring to the 65k byte string limit? I hit this limit in my map and SCMDraft2 won’t allow me to save it



None.

Apr 1 2022, 11:31 am IlyaSnopchenko Post #5

The Curious

After 1.23.2 the 65K string limit was lifted, but going past it naturally makes the map incompatible with prior versions. It might not also be available in all versions of SCMDraft.



Trial and error... mostly error.

Apr 2 2022, 5:29 pm riffdex Post #6



Quote from IlyaSnopchenko
After 1.23.2 the 65K string limit was lifted, but going past it naturally makes the map incompatible with prior versions. It might not also be available in all versions of SCMDraft.
Yup, I had to download an Alpha version of SCMD2 in order to exceed the 65k and continue updating my map. Kind of weird that the latest public release doesn’t have support for 65k+



None.

Apr 4 2022, 10:57 am IlyaSnopchenko Post #7

The Curious

Beats me. I've been using this feature since its inception and, barring one bug that was in the game, not editor - so duly reported to Blizzard and fixed in a subsequent update - there was never any issue.



Trial and error... mostly error.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[12:34 pm]
NudeRaider -- curiosity kills the cat!
[06:18 am]
Sylph-Of-Space -- No complaints here, i'm just curious!
Please log in to shout.


Members Online: jameslmonroe