Staredit Network > Forums > SC1 Map Showcase > Topic: Outlast in SC:R (Part 1)
Outlast in SC:R (Part 1)
Jan 22 2019, 9:00 am
By: Meoyap  

Jul 7 2023, 10:02 pm lil-Inferno Post #21

Just here for the pie

For when the mediafire link inevitably dies: use scmscx




Sep 25 2023, 4:38 pm ScOULaris Post #22



This looks fantastic. Going to try this out over Discord tonight with my brother. I'll be sure to report back with some impressions in here afterward. :D



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[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[12:34 pm]
NudeRaider -- curiosity kills the cat!
[06:18 am]
Sylph-Of-Space -- No complaints here, i'm just curious!
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